Production footage, sound and models. Packed once, cached locally when browser storage is available.
Preparing media…
Levels stream separately from their publishers. Internet access is required.
Real captured places. AI-generated hands. A 24-hour playable experiment.
Paste a public scene link. We’ll inspect its quality levels and check for published voxel colliders.
Publisher, attribution & scene rights ↗
Levels stream from their publishers. Public viewing does not grant redistribution rights. Modern WebGPU browser recommended.
A captured place. A first-person perspective.
Walk the historic district with a screen-space video viewmodel and voxel collision.
WASD walk · Shift run · C / Ctrl crouch · Space jump
Mouse look · Left click fire · Right click / X aim · Tap R swap mag · Hold R repack · V fire mode
F toss bouncy ball · ~ returns to spawn · Home resets the full session
Sound and mouse capture start on entry.
Esc releases the mouse. Click the viewport to recapture.